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Ant Farm Simulator A VB based simulator of food-gathering behavior of ant colonies. Executable and VB source code are available. http://www.geocities.com/chamonate/hormigas/antfarm
CoreLife Implements an artificial-life environment based on - and compatible with - Tierra, Tom Ray's well-known project, which displays open-ended evolution using a world of assembly-language creatures running on simulated parallel processors. http://www.xs4all.nl/~alife/corelife.htm
Critters Agents evolve to stay on the screen. http://www.oursland.net/projects/critters/
Darwin Pond An imaginary gene pool, a primordial puddle of genetic surprises. Free download; Windows. http://www.ventrella.com/Darwin/darwin.html
E-den Freeware artificial life program designed for Windows. 2-dimensional evolutionary world with simulated neurons. http://www.geocities.com/ResearchTriangle/Forum/3830/
Eden A networked, self-generating artificial ecosystem by John McCormack. A CD-ROM version for Macintosh and Windows is available for on-line purchase. http://www.csse.monash.edu.au/~jonmc/projects/eden.html
Evolution Simulation of artificial organisms evolution. A project being developed by R. Pujan at Poznan University of Technology. http://fanthom.math.put.poznan.pl/~pujan/evolution_project/evolution.html
Evolving Artificial Moral Ecologies A project at The Centre for Applied Ethics, University of British Columbia, seeking to extend current work in the evolution of cooperation by the considered inclusion of spatial elements and resource dependency. Theoretical background and simulators. http://www.ethics.ubc.ca/~eame/
Framsticks Three-dimensional evolutionary life simulation project modeling brains and pyhysical attributes of creatures. http://www.frams.poznan.pl/
Gene Pool for Windows. Gene Pool is an artificial life simulation where populations of physics-based organisms evolve over time. http://www.ventrella.com/GenePool/gene_pool.html
Genesis A project being developed by David Stern at Cambridge university. Available in stand alone or '@home' flavours. http://www.srcf.ucam.org/~dhs26/genesis_public/index.html
Hardware Artificial Life (HAL) Lotus Artificial Life's Java cellular automata substrate capable of supporting evolving, self-reproducing organisms which are capable of universal computation. http://www.alife.co.uk/hal/index.html
Individual-Based Fish Modeling At Humboldt State University Modeling software, theory, and applications. Instream flow model for trout. Salmon out-migration survival simulator. http://weasel.cnrs.humboldt.edu/~simsys/
Java, Artificial Life, and creature behaviour Java application simulates creature behaviours and movement. Available for free download, including source code, and a paper on Artificial Life. http://skyscraper.fortunecity.com/altavista/819/
John Holland's ECHO Echo is a simulation tool developed to investigate mechanisms which regulate diversity and information-processing in systems comprised of many interacting adaptive agents, or complex adaptive systems (CAS). http://www.santafe.edu/projects/echo/
JuhasWorld JuhasWorld: Yes it's alive! You have to see this applet to believe it. Just let those actors evolve for a few generations and they suddenly seem quite clever indeed. Wait a few more generations and you will be completely hooked: How good can they get? http://www.geocities.com/SiliconValley/Bit/4699
Keith's Artificial Life An extensive collection of macintosh alife programs fitting into genetic algorithms, large swarms, evolutionary simulations, complex neural networks, and other related subjects. http://www.unm.edu/~keithw/alife.html
Mirek's Cellebration, 1D and 2D Cellular Automata viewer, editor and explorer A collection of information relating to cellular automata. http://www.mirwoj.opus.chelm.pl/
NecroBones Artificial Life Experiments Features three Java artificial life experiments. http://www.necrobones.com/alife/
Pandamat Highlights the Pandamat artificial intelligence system. http://www.cswnet.com/~jwhitled/thesis.htm
PolyWorld Information (author's site) Source of information, technical report, and source code for the PolyWorld computational ecology, maintained by Larry Yaeger, PolyWorld's author. (This site contains more up to date links and information than the PolyWorld page at the Santa Fe Institute site.) http://pobox.com/~larryy/PolyWorld.html
Predators Predators is an open-ended play-by-e-mail game. The game is an abstract simulation of animal species evolution. http://perso.linuxfr.org/predator/
Quantum Flux: The Virtual Intelligence Matrix A model of human brain function designed by a neuroscientist at UCSD. The VIM is used to drive 3D characters who live in virtual worlds and can express emotion and creativity. http://www.qflux.net/
Quantum Life Forms Emergence of twin life forms from the simplistic, decentralized actions of thousands of component elements http://www.rit.edu/~drk4633/qlf
Red Bird Island: Artificial Life Simple world with automata that act to form complex systems. Implimented on the Macintosh. http://homepage.mac.com/redbird/brew/alife.html
Sugarscape The simulation of social phenomena at Brookings Institute http://www.brook.edu/SUGARSCAPE/
The MatremPage An experiment in artificial life, and a game as well, where players create new animals to struggle and survive. http://www.phys.uu.nl/~romans
The Swarm Simulation System The Swarm Simulation System http://www.santafe.edu/projects/swarm/
The Virtual FishTank Designed for people of all ages, the FishTank offers firsthand experiences in creating artificial life forms and reveals how simple behavioral rules can produce complex and surprising results. http://www.virtualfishtank.com/
Tierra Simulated virtual computer with machine code which can be mutated or recombined by bit manipulation with resultant code exposed to natural selection processes. http://www.isd.atr.co.jp/~ray/tierra/
Virtual World of Decision Making Turtles a simulation of "turtles" that move, eat and evolve using a genetic algorithm. Includes online demos, downloads and descriptions. http://www.rit.edu/~drk4633/dmt
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